![]() Actually, I believe UB funkeys was one of the original "toys-to-life" concepts, but is rarely talked about. ![]() The game was viewed from a top-down isometric view, similar to Club Penguin. ![]() Similar to the later-on game Skylanders, many of these characters needed to be bought to progress in the game or get in-game cosmetics. The gameplay consisted of sitting one of the toys on a giant model of a UB funkey, and it scanning into the game as your character.
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